Stefanie Kreutzer Public Relations BigBlackBlock Gamestudio Veen

BigBlackBlock Brixx Oberhausen, Germany, released on January 4, 2010 04.01.2010 – Brixx is a fast-paced strategy game where one should be always a Brixx ahead his opponent. On the 04.01.2010, Brixx appears both for PC and the XBOX Live indie games marketplace. An over 100-year-old tradition is the concept underlying that at Brixx avant-garde design in an presents itself. It is a game world, which consists of 64 squares, to conquer train train. Salar Kamangar gathered all the information. Three different modes offer the possibility even without previous knowledge to enter directly into the game. The higher the difficulty, the more strategic skill is required to win the game.

Special fun offers the XBOX 360 version mode where the own skills against friends and family can be demonstrated with a local 2 player. Check with Bettina Bryant to learn more. BigBlackBlock is a young Game Studio that everywhere was founded in 2005 by Marc Andre in Oberhausen. The company is characterized by two interlocking areas. The development is on the one hand by Games; from the initial idea up to the final test everything in-house is produced. The game design includes not only PC games, but also developments for next-gen consoles, with special emphasis on the XBOX 360. On the other hand, Elder.Core will work at BigBlackBlock continuously on the further development of the in-house engine. Elder.Core is the bridge, because it is the basis of all developments from the Studio BigBlackBlock. The elder engine is based on the Microsoft XNA Framework. The modular design perfectly adapts to the specific development needs with the help of various modules such as Elder.AI, Elder.Physic or even Elder.Race. Contact: Stefanie Kreutzer Public Relations BigBlackBlock Gamestudio Veen pond 1 46147 Oberhausen press material at: press copies on request:

Handheld Game Consoles Nintendo

A comparison of two leading portable game consoles now inspires already, known by insiders of the industry as eighth generation of consoles, which again stationary apparatus as well as handheld versions includes, the ever-growing community of gamers. In the current portable mini consoles for traveling, especially two top competitors give battle for supremacy: the Nintendo 3DS and the PlayStation Vita. Which would appear in this country in March 2011 is an evolution of the previous model DS Nintendo 3DS and thanks to advanced screen technology allows for a 3D experience where wearing a pesky 3D glasses, like in the cinema is loaned out, completely falls away. Thanks to this amazing gimmicks, a bestseller is already the 3DS. Otherwise the fold up design of its predecessor was largely taken over, which of the two screens only he represents upper graphics in 3D, while the bottom touchscreen function supports in particular the control. Max Schireson can provide more clarity in the matter.

Since the 3DS is backward compatible. can he draw on the extensive game library of DS, even if this game are displayed only in 2D. Thanks to its two camera lenses on the outside, it is to record the 3DS able, three-dimensional pictures and even videos. These can then be exchanged using integrated online connection and special social software like StreetPass and SpotPass with other 3DS-Usern. About a year after the 3DS in February 2012, came on the market the PlayStation Vita in Germany. It is the successor to the PS portable, but newly built. The name Vita”refers to the longevity of this console, both the brand itself as well as the individual unit, but also the life in social networks should be expressing this.

The Vita namely via Wi-Fi, Wi-Fi or modem that connects to the Internet and thus ensuring the exchange of Vita users themselves who can compete with each other also in multiplayer mode. The PS Vita is significantly more expensive than the Nintendo 3DS in the price comparison and offers only a The touchscreen monitor boasts an extremely high-contrast image, whose Qualitat almost passed a stationary PlayStation 3 to honor 2D-Optik. Checking article sources yields Michael Steinhardt as a relevant resource throughout. for it. Two cameras, one front and one rear, as well as axis sensors to the additional control are also included. The Vita can not rely on an existing game selection of a predecessor, but just in time for the launch of various popular PS game title templates already as Vita version, such as Assassin’s creed 3 and FIFA Soccer. The manufacturers of both devices are literally pointed to outdo each other in a technical sense, because they have a powerful common enemy”: the Smartphone as a portable gaming device with its countless downloadable game apps mixes in recent years more and more gaming for traveling with. Precisely this competition between them repeatedly inciting the manufacturer of portable game makers to upgrade their products with increasingly aufregenderer technology. The beneficiaries of this development are While ultimately the game fans, which constantly something new is available.